

AnalogX Genesis Pro
AnalogX Presents The World’s First GPU-Based Analog Mixing Ecosystem
The Future of Mixing Starts Here
It started with a question: what if your graphics card could truly act like a world class analog console, tape machine, Summing unit or distortion box AND do it without bothering the CPU?
For years, digital emulation pushed the limits of CPUs, but every engineer knew the ceiling was near, from both a quality and CPU perspective. Then came Genesis Pro, the first system to take the sound of analog hardware and move it to the GPU.
Suddenly, those massive SSL, Neve, and API-inspired mixes weren’t just a dream, they became reality. Hundred plus instance sessions without CPU strain, real-time world class modelling, and bounce speeds that feel impossible until you see them.
Your CPU stays free, driving synths, reverbs, and creative chaos while the GPU quietly handles your entire analog mix flow with surgical precision. Switch between CPU and GPU with a single click.
Track in low-latency mode. Mix in limitless mode.
This isn’t just acceleration. It’s evolution.

Why GPU Mixing Changes Everything
The jump to GPU isn’t just about performance, it’s about possibilities. Here’s what a GPU based Genesis Pro unlocks in your workflow.
Real-Time Neural Power
Run hundreds of AnalogX's high-quality emulations, or NAM Profiles with minimal CPU drag per instance and super low latency.
Hybrid Workflow Freedom
Switch between CPU and GPU instances at the touch of a button, track on CPU, mix on GPU? - you choose!
Analog-Scale Mixing
Build huge SSL, Neve, and API inspired console setups, complete with tape-style summing chains instantly available right inside your DAW.
Creative CPU Headroom
Let your CPU breathe. Keep your heavy synths, reverbs, and virtual instruments running flawlessly while the GPU handles the heavy lifting.
Super-Fast Bounce Times
Render entire neural sessions much faster with full mix consistency and minimal wait time.
System Requirements
Hardware
Mac
• Apple Silicon M1 / M2 / M3 / M4 / M5 (Pro / Max / Ultra)
• Minimum 16 GB RAM (32 GB Recommended)
• macOS Monterey (12.6.8) or later
Note: Not compatible with ASIO Guard OFF in Cubase or Nuendo on macOS.
Windows
Supported GPUs:
NVIDIA
• GTX 1000 Series
• RTX 2000 Series
• RTX 3000 Series
• RTX 4000 Series
• RTX 5000 Series
(Minimum 8 GB VRAM)
AMD
• RX 5000 Series
• RX 6000 Series
(Minimum 8 GB VRAM)
Recommended (Windows)
• NVIDIA RTX 3060 (12 GB VRAM)
• AMD RX 6700XT (12 GB VRAM)
Driver Notice
Please ensure the latest official NVIDIA or AMD drivers are installed directly from the manufacturer’s website.
Drivers supplied via Windows Update are not supported.